The most recent update for Destiny 2 has introduced the Solstice of Heroes event in which everyone can celebrate the recent victory over the Vex. Along with the party that’s happening in the Tower, you can also get some armor from Eva Levante, and these pieces are pretty unique.
Destiny 2’s Season of the Splicer has plunged the Tower into night, and the Vex are currently the major threat on the Guardians’ radar. This season has seen the return of the Vault of Glass raid, which was removed from the game when a ton of its content was vaulted. It’s nice to see it back, to say the least.
Destiny 2 is Bungie’s spiritual successor to the wildly popular Halo franchise. It is a story driven MMO looter shooter that has undergone many changes over the years. While the game is technically F2P, most of the content is locked behind a paywall, though most players purchase it initially after downloading.
Some aspects of Overwatch
in terms of the gunplay and effects can be taken to describe the general feeling of the gunplay in D2.
The game is PvX, with content that is PvP, PvE and some modes which are hybrids of both. For the sake of this guide, we will be focusing on the PvP aspect which has much more challenging gunplay than the PvE side of things.
The primary PvP mode is called the Crucible, and many exotic weapons require you to rack up kills in this objective based game in order to unlock them. that players will make battle with one another.
In theory, the Crucible is balanced so that no matter what your power level is, you can still remain competitive, though in reality, players who already have exotic guns will have an undeniable advantage over you. There are of course sub-game modes in the Crucible, though the basic premise and subsequent assumptions stay the same.
The Trials of Osiris are another PvP based game mode where your win rate determines the quality of loot you receive. Obviously only the top tier of players can have multiple flawless victories. Many would argue that the coolest gear comes from the Trials, but they aren’t very easily attainable unless you have a secret helper or are naturally gifted at the game.
There is another intentionally unbalanced PvP game mode called the Iron Banner where players with the highest power level will likely dominate you. Unfortunately, some of the coolest equipment is offered through Saladin’s Iron Banner as an incentive to get players to max light.
Finally we have the Drifter’s Gambit, a hybrid between PvE and PvP. The premise of gambit is simple enough: two teams of 4 players must slay AI waves to collect motes in their respective instances. At 5, 10 and 15 motes, you can send a blocker to prevent the other team from banking their motes until they slay the blocker.
After depositing a total of 25 motes, 1 player from each time can invade the other side, forcing them to drop their motes when they are killed. The first team to 100 motes summons a boss and the first team to summon and slay the boss wins, however, during an invasion, killing players while the boss is summoned will heal it.
These game modes are absolute sweat fests and require a great deal of skill, generating tantamount frustration when you can’t complete your bounties/quest requirements as that one angry german kid who couldn’t launch Unreal tournament. (Only the OGs will remember)
We know how much of a grind it can be to be forced to play PvP in Destiny when all you really want is the beautifully chill sessions of sparrow racing and exploration across the galaxy.
For instance, getting The Chaperone exotic shotgun requires a number of shotgun kills in Crucible that can sometimes seem unfeasible given how challenging it can be to actually get up close to someone without dying.